![]() ![]() The boss does eventually start using some attacks that are more engaging to avoid, such as explosive magical projectiles that can't be strafed and have to be actively dodged. Half the time, though, the boss will simply lunge away before you even have a chance to swing your weapon, resuming its endless onslaught of magic attacks. Every so often, the Red Wolf will lunge in and attempt to bite you, at which point you can dodge and then usually land a hit or two. The majority of the fight comes down to sprinting left or right to strafe the glintblade magic attacks that the wolf spams and spams at you. The Red Wolf of Radagon, which you encounter in the Raya Lucaria Academy, isn't necessarily bad, it's just mind-numbingly boring. As a whole, Hoarah Loux is a huge improvement over the first Godfrey fight and is a showdown worthy of the title of First Elden Lord.Source: Boss Fight Database on YouTube (Image credit: Source: Boss Fight Database on YouTube) Either way, it's a grand reward for duking it out with this beast of a boss. It's a difficult choice, because both feel essential. The first is an Ash of War move that replicates Hoarah Loux's ground-breaking maneuver. This boss is the full package, complete with a devastating move set and an epic boss theme.Ī Remembrance is received from this boss, which can be traded for one of two options. This is joined by earth-shattering moves that must be avoided by jumping or well-timed rolling.Īlthough the arena is repeated from Morgott's battle, the fact that Hoarah Loux can split it in half with one of his strikes is reason enough to allow the reused asset. His power bomb on its own is brutal: He lunges at the player, tossing them into the air and slamming them down to the ground. Hoarah Loux abandons the axe completely and opts for grappling moves. It just feels exceedingly inferior, especially when compared to other FromSoft finales like Isshin Sword Saint or Orphan of Kos. The context for the fight is all there, since Marika and the embodiment of the Elden Ring itself must be overcome to reach the end. On its own, it's an adequate combat encounter, but it feels out of place and simplistic as a grand finale. The beast can swiftly move from one end of the area to the other, forcing the player to run back and forth in what feels like an infinite chase.Ī good number of "Elden Ring" players have bemoaned the final phase of the last boss as feeling subpar. It's a shame that the Elden Beast is such a lackluster second phase in comparison.Įlden Beast's arena is jaw-droppingly gorgeous and the design of the creature is interesting, but the fight itself is pretty disappointing as a whole. They're awesome attacks that are made even more dangerous when combined with his teleportation and large area of effect. Radagon's moves center around wielding lightning bolts and slamming his hammer. There's a reason why so players are searching for ways to cheese him. Compared to other bosses, Fire Giant is just a big bag of annoyances, and being rewarded the Giant's Red Braid weapon or Burn, O Flame! incantation isn't worth the bothersome duel. Fans are quick to hate on this encounter because of its seemingly unfair one-shot moves and wonky camera. ![]() Overall, Fire Giant feels very unbalanced and dull. It's a bit of a slog to face him. Dodging these is definitely easier on horseback, but it's still an obstacle, especially once his weak spot transfers to the left forearm. The Fire Giant then resorts to moving on his knees, unleashing high-damage rolls and an array of ranged fire attacks that will completely obliterate a health bar. Slashing away at the omnipotent creature yields minimal damage and his powerful blows can be discouraging, but once the weak point in his left ankle is targeted, the boss's first phase becomes little more than a joke. But what follows is the real challenge. ![]() It can be a struggle, but there are ways to beat the Fire Giant. ![]()
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